Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. It performs well for the money. High resolution and composited textures are supported.

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Finishing words The Rage Pro line may have not been warmly welcomed by gamers in retail, but strong OEM deals were feeding the company better then ever. Support for texture fog and specular highlights was added as well.

ATI Rage XL 8mb/8 MB PCI 3d VGA Video Graphics Card | eBay

The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary. ATI is getting faster Third generation of Rage architecture arrived in summer Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers. I needed a cheap graphics card, and this is one of them.

However, Ati successfully used the “complete multimedia solution” buzz and could set attractive pricing. See details for additional description.

Final driver used for my tests is newest among everything I tried and is probably the only one with optimization for my system. They were ATI’s first graphics solutions to carry the Mobility moniker. However as was common at the time, trilinear here stands for mere dithering between mip maps, not actual blending.


It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. Just to get a screen connected. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. Between companies designing high performance 3d accelerators ATI was among last to deliver dual pipeline architecture.


Of course this was quickly exposed and company covered in shame. Merely tying fastest chipsets on the market with mature driversXpert cards were not exactly gamers dream. When it comes to framerates Rage Pro with same bus and memory capacity equals both minimal and average results of Voodoo Graphics.

Rage Pro has double the amount of gradients over Rage II and it is enough to not be perceived at first look, but still is far from proper filtering. It performs well for the money. Ratings and Reviews Write a review.

This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. Current technologies and software. ATi also never really excelled in 16 bit quality, instead they went for big true color leap ahead with next architecture.

It features 8 MB memory, up to x maximum resolutions and installs easily in your computers’ PCI slot! Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.


Under rge conditions the rumor goes, Rage Pro should be able to perform single cycle multitexturing.

Views Read Edit View afi. ATI’s effort to bite into professional market is also clear from addition of edge anti-aliasing. If it was design choice, the motivation behind it is a mystery to me. Another complain is about reduced amount of texture samples at smaller mip levels, this creates obvious shimmering.

Considering long life time of the Rage Pro architecture, this should not have happened and caused image quality issues in years when such omission was no longer tolerable.

Nevertheless, sales were going strong and R3 architecture was to be found in newer and actually updated chips. It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size.

Sun PGX64 ATI Rage XL (8MB SGRAM, PCI) Overview – CNET

It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. Show More Show Less. Archived from the original on